26 August 2016
The Game Production Pipeline
Depending on your personal interest and passion we will divide everybody in two groups during the first two days:
The programmers will join the C# classes
The artists will immerse themselves with 2D art and focus on the concept of the games.
CONCEPT: PLATFORM SHOOTING GAME
The last three days we will bring everybody back together for the 3D and Unity workshops.
At the end of the Summer Course we will bring all the different aspects together. You will compose your own small game team consisting of both artists & programmers to work out a Platform Shooting Game that takes place in space, in the air, on the ground or below the water.
Pitch, play and showcase your Platform Shooting Game on Friday 28th August together with your team.
The target group of this summer school is anyone who wants to know more about Digital Arts and Entertainment, game development and interactive 3D.
Age: 16 and more
Profiles: high school students, undergraduate student, master students… with a true passion for games
Nationality: open to all international students
Over the course of five days you will touch all aspects of game development. The final result will be a working platform game.
EUR 395: 395 euros
Early booking discount for subscribing before June 1st = 50 euro
Workshops (+ pc, software, materials)
Group transport for excursions
Breakfast and lunch (hot meal) from Monday morning to Saturday morning
Drinks during the day (coffee-tea-water)