3 August 2024
Integrated Marketing Communications
blended courseThe course aims to provide ability to make comment and understand basic principles of gaming industry that includes game development and marketing strategies. In the course, it is planned to explain the main operatives of developer and player parties in the context of basic gaming technologies and the linked elements related with distribution, publishing and platform systems. Within this scope, the unique models of the relevant ecosystem will be mentioned and financial principles will be detailed under critical headlines such as physical retail, virtual retail, and other production factors of the digital environment.
Course leader
Asst. Prof. Dr. Ali Efe İRALI
Target group
The course is open to all undergraduate and graduate students who interests to work in gaming industry. Especially in social sciences, international relations, humanities, arts, communication (new media, journalism and radio-tv and cinema, public relations), political science, economics, business administration, design oriented disciplines (game, graphics, animation), computer engineering.
Course aim
Students who take the course will be able to interpret general marketing principles through multi-disciplinary ecosystems and explain business planning & analyzing processes together with models and methods in terms of marketing operations.
Credits info
5 EC
5 ECTS
Fee info
USD 990: What is included :
50-hour Course + Online component with ECTS Credits
Course Materials
14 Nights of Accommodation on a Bed-and-Breakfast Basis
Airport Transfers (within the mentioned time range)
2 Full-day Sightseeing Tours (Bosphorus Boat & Historical Peninsula Tours)
Free Museum Entrances
Certificate of Participation and Transcript of Records
Delightful Program Amenities (Bag, T-shirt, and Notebook)
USD 890: Early Registration Discounted Fee applicable until April 30 2024
Scholarships
Scholarship scheme is coordinated directly with universities. Conditions apply.