16 August 2019
on course website
Computer Science – 3D Graphics Programming
Computer science forms the basis for development of efficient and secure modern software, and computer scientists excel at working at all levels from program developers to project managers and executives in software divisions and software companies.
Come and join the summer course “3D Graphics Programming” at SDU. 3D graphics programming is widely used in settings such as computer games, movies, training simulators, and visualization software. In this intense course you will learn about the principles and methods from mathematics and computer science underlying 3D graphics programming. You will be taught about the methods used in the rendering pipeline of GPUs, and learn how to program it using shaders in OpenGL. If time permits, we will also briefly touch physics based simulation and Game AI.
The course is run by Department of Mathematics and Computer Science. The research of the department covers a broad area, is interdisciplinary and includes both pure and applied research. Computer science research topics include algorithmics, formal methods and programming languages, optimization, data mining, machine learning, bioinformatics and cheminformatics. The department offers high quality study programmes in computer science at both Bachelor and Master level. All courses on the Master level are offered in English.
TEACHING AND INSTRUCTION METHOD
The course will consist of lectures, exercise sessions, and programming sessions. The evaluation will be a written exam. Grading according to the Danish 7-point scale.
You must have completed at least two years of studies within computer science or related studies. Familiary with Java programming is assumed.
EUR 0: Exchange students from a partner university pay no tuition. Guest students pay tuition fees. Tuition vary according to course and your nationality. Read more on official website.Register for this course
on course website