28 August 2020
Innovation and Entrepreneurshiponline course
Participants will get introduced to current major themes in innovation and entrepreneurship, including human-centred design and innovation eco-systems - specifically the dynamic startup eco-system in Berlin. This practical course will guide participants to create new valued products, services or experiences, from idea generation trough to business concept development and testing.
Klaus G. Kammermeier creates and conducts immersive and collaborative learning and innovation experiences. He is a sought- after trainer, mentor, and speaker on innovation, entrepreneurship and digital transformation for organisations, teams, and leaders.
Open to all disciplines. This course is suitable for undergraduate and graduate students as well as professionals from any discipline who wish to develop an entrepreneurial and user-centered mindset in multidisciplinary teams.
By the end of the course, students will have:
A good understanding of the human-centered design and innovation process to develop new products, services or experiences.
The ability to systematically explore, create and modify business-driven ideas.
The ability to validate assumptions and test prototypes.
An understanding of the innovation and business creation eco-system.
The ability to transform new ideas into valuable solutions considering their impact.
Leadership, team building, and managerial creativity competencies to work in and lead interdisciplinary teams.
The ability to present a concept in a pitch format.
We will ask participants to fulfill the following technical requirements:
Fully functional device (laptop, tablet, PC)
Stable internet connection
Software: Zoom (App installed on desktop or over browser.Participants are requested to use their real names as zoom account names.)
Recommended: external headset for better sound quality
EUR 700: Aug. 10-17: *Reading week* : flexible, 5 hours preparatory work to be done on-demand
Aug. 17-21: Week 1: Live and on-demand course elements
Aug. 24-28: Week 2: Live and on-demand course elements
The fee covers the course, course materials, and a digital cultural program.