16 July 2021
Gamification Workshoponline course
Gamification is a process that helps you create interesting, interactive and fun content from the mundane by adding game-inspired elements. The best part about gamification is that it can be applied to many aspects in life, the fields of business, marketing and education being just a few examples.
This Tallinn Summer School course is about designing a gamified product or service. Adding game elements to your content gives you a chance to widen your engagement and attract a wider audience. The TSS Gamification Workshop explores the concept of gamification through real-life examples, and then gives participants the opportunity to work in a team to develop their own working prototype. Teams will develop their own projects from an idea through design to working prototype.
Topics covered during this course:
– Introducing participants
– The nature of gamification and gamification design process
– Examples of gamification
– Generating and selecting ideas for gamification.
– Forming teams and dividing roles
– Designing challenges
– Designing intrinsic motivators
– Designing extrinsic motivators
– Design of feedback and progress
– Incorporation of entertaining elements
– Other game elements
– Prototype development
– Prototype presentation and testing
Mikhail Fiadotau is a lecturer in the School of Digital Technologies at Tallinn University, where he primarily teaches in the Digital Learning Games MSc programme.
This course is suitable for all people who are interested in adding game elements in to nongame environment.
In this course, the concept and nature of gamification is introduced, and in the second part teams will develop their own projects, from an idea, through design, to working prototype.
EUR 200: Online course fee.
Available, application deadline May 1.