Aarhus, Denmark
Advanced Water Cycle Management
When:
10 August - 25 August 2025
Credits:
5 EC
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Engineering
When:
28 July - 01 August 2025
School:
Tallinn University Summer and Winter School
Institution:
Tallinn University
City:
Country:
Language:
English
Credits:
2.0 EC
Fee:
300 EUR
The objective of the course is to provide knowledge and introduce practical skills in order to develop digital games. Participants learn to use one game development environment (e.g. Unity).
Upon completing the course the student:
β can develop simple digital games;
β knows the basic functionalities of one game development environment (e.g. Unity).
The topics covered during the course:
β game development process
β overview of game development tools
β introduction to selected environment (e.g. unity)
β general layout of the working area and tools
β recommended workflow
β creating game objects
β creating gameplay
β 2D game creation
β animations
β physics
β UI
The course leader Associate Professor Martin Sillaots is teaching Game Design, Computer Graphic and Research Methods in Tallinn University. He is a partner of serious games projects like: SELEAG, siLang, EcoHouse, Change Management and member of Network of Serious Games β SEGAN. He is a co-founder of the Gamrilla game startup.
Previous game design experience is useful but not mandatory.
Fee
300 EUR, Early-Bird Course Fee until 31 March
Fee
375 EUR, Regular Course Fee after 31 March
Accommodation and meals are not included in the price
When:
28 July - 01 August 2025
School:
Tallinn University Summer and Winter School
Institution:
Tallinn University
Language:
English
Credits:
2.0 EC
Aarhus, Denmark
When:
10 August - 25 August 2025
Credits:
5 EC
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Tallinn, Estonia
When:
14 July - 01 August 2025
Credits:
3 EC
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Pisa, Italy
When:
26 May - 31 May 2025
Credits:
5 EC
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