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Engineering

Basics of Game Development

When:

28 July - 01 August 2025

School:

Tallinn University Summer and Winter School

Institution:

Tallinn University

City:

Tallinn

Country:

Estonia

Language:

English

Credits:

2.0 EC

Fee:

300 EUR

Basics of Game Development
Top course
Basics of Game Development

About

The objective of the course is to provide knowledge and introduce practical skills in order to develop digital games. Participants learn to use one game development environment (e.g. Unity).

Upon completing the course the student:

– can develop simple digital games;
– knows the basic functionalities of one game development environment (e.g. Unity).

The topics covered during the course:

– game development process
– overview of game development tools
– introduction to selected environment (e.g. unity)
– general layout of the working area and tools
– recommended workflow
– creating game objects
– creating gameplay
– 2D game creation
– animations
– physics
– UI

Course leader

The course leader Associate Professor Martin Sillaots is teaching Game Design, Computer Graphic and Research Methods in Tallinn University. He is a partner of serious games projects like: SELEAG, siLang, EcoHouse, Change Management and member of Network of Serious Games – SEGAN. He is a co-founder of the Gamrilla game startup.

Target group

Previous game design experience is useful but not mandatory.

Fee info

Fee

300 EUR, Early-Bird Course Fee until 31 March

Fee

375 EUR, Regular Course Fee after 31 March

Accommodation and meals are not included in the price

Interested?

When:

28 July - 01 August 2025

School:

Tallinn University Summer and Winter School

Institution:

Tallinn University

Language:

English

Credits:

2.0 EC

Register for this course

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