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Computer Sciences & Engineering Summer Course

Gaming for Virtual and Augmented Reality – Your World, Your Rules: Metaverse Creation Lab

When:

20 July - 14 August 2026

School:

TU Berlin Summer and Winter School

Institution:

TU Berlin

City:

Berlin

Country:

Germany

Language:

English

Credits:

6 EC

Fee:

2150.00 EUR

Learn more & register
Gaming for Virtual and Augmented Reality – Your World, Your Rules: Metaverse Creation Lab
Top course
Gaming for Virtual and Augmented Reality – Your World, Your Rules: Metaverse Creation Lab

About

An intensive, project-based introduction to Extended Reality (XR), covering VR, AR, and MR, from concept to playable prototype and user-tested iteration. The course combines a Unity fast-track (scene setup, tracking, interactions) with UX for XR (comfort, accessibility, ethics) and integrates a dedicated thread on the metaverse/spatial computing, including social presence, avatars/identity, world-building, and platform considerations. Projects are deployed as mobile AR mini-games or evaluated on provided headsets. Studio critiques, mini-jams, and structured playtests support rapid iteration.

By the end, teams deliver a portfolio-ready prototype, a concise UX mini-report, and a short trailer presented at a demo showcase, evidencing how user insights informed design decisions. Topics include: XR landscape and use cases; Unity for XR (primer); interaction patterns; AR Foundation/XR Interaction Toolkit basics; metaverse & spatial computing (social XR, identity, safety/well-being); UX frameworks for immersive media; planning and running usability tests; analysis and iteration; packaging and deployment.

Course leader

Prof. Dr.-Ing. Jan-Niklas Voigt-Antons, Dr.-Ing. Tanja Kojić, Dr.-Ing. Maurizio Vergari, Francesco Vona - PhD

Target group

International Bachelor-level students (also open to advanced Bachelor/Master) in media, design, HCI, and computer science, especially creator-minded gamers who want to build and share XR experiences.

Course aim

By the end of the course, you can:

-Explain XR (VR/AR/MR) and the metaverse/spatial computing concept, including social presence, platforms, and future applications.
-Apply UX for XR (comfort, accessibility, motion & interaction, ethical and safe-by-design principles).
-Prototype an XR mini-game in Unity (scene setup, tracking, interactions, basic physics/UI).
-Deploy & share (mobile AR and/or classroom headsets, device-dependent) and produce a short teaser/trailer.
-Plan, run, and analyze a user/usability test, then iterate based on findings.
Present a playable build with a concise UX mini-report and roadmap.

Fee info

Fee

2150.00 EUR, Students

Fee

2570.00 EUR, Working Professionals

Interested?

When:

20 July - 14 August 2026

School:

TU Berlin Summer and Winter School

Institution:

TU Berlin

Language:

English

Credits:

6 EC

Learn more & register

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