Tallinn, Estonia
From Atom to Products – Developing Design Systems in Figma
When:
13 January - 24 January 2025
Credits:
3 EC
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Engineering
When:
15 July - 19 July 2013
School:
Institution:
La Salle Almere Campus
City:
Almere
Country:
Netherlands
Credits:
2.0 EC
Fee:
650 EUR
Multimedia, as defined by Tsuhan Chen (formerly editor of the IEEE Transactions on Multimedia journal), is “…the combination of different elements (whether medium, modality, technology, algorithm, or application) that provides a fuller experience of the effect of that combination”. It clearly allows us to obtain highly multidisciplinary interactive virtual worlds which enable us to address any initiative. For that reason it is necessary to understand the functioning of the new organizational environments while learning to elaborate and apply methodologies that integrate Creation, Design and Engineering in any process.
Games are very good examples of multidisciplinary productions, like any interactive experience able to keep the user immersed “in another reality”. In fact, video games can be considered as a particular case of collaborative virtual environments and these are made of different disciplines (graphic design, usability and user centered design, script and narrative, content generation, technology and content management, etc.).
Anything can be created from this set of principles. Let’s put some effort on showing how to achieve it!
Apply the Game Design principles to disciplines such as Marketing, Management, Leadership, Entrepreneurship, Product Design, Medicine, Physical Therapy, Multimedia Creation, App Design, Culture or Education.
Oscar GarcĂa Pañella
Designers, Programmers and Producers to work together inside a real concept creation that we will make happen in just 1 week. “Left and Right” brains to co-develop an innovative Serious Game to cover a real need. Rational and intuitive ways of thinking that if merged correctly will deliver pure innovation. Are you a “scientist”, an “artist”, a “developer” or a “visionary”? Come and contribute by learning new methodologies inside a group!
Learn the basic rules to become a digital manager/designer/developer for the Multimedia field to be applied within any scope (sport, culture, education, medicine, marketing, entertainment…).
Experience “reality”.
Create first, perform afterwards.
Design by “thinking different” according to several Game Design principles to overcome “well-known” or new challenges differently.
Get to know Creative Techniques for your developments to be highly innovative.
Apply the “magical triad” of roles: Artist + Developer + Manager inside your development team.
Use Agile Management to plan as you do.
Develop concepts that could end up as applications for the current market while understanding their ins and outs.
When:
15 July - 19 July 2013
School:
La Salle Almere Campus
Institution:
La Salle Almere Campus
Credits:
2.0 EC
Fee:
650 EUR, Housing not included
Fee:
825 EUR, Housing included
Tallinn, Estonia
When:
13 January - 24 January 2025
Credits:
3 EC
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Zagreb and Ĺ ibenik, Croatia
When:
30 June - 25 July 2025
Credits:
10.0 EC
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Amsterdam, Netherlands
When:
06 January - 17 January 2025
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