Oxford, United Kingdom
Oxford and the Rise of Fantasy
When:
21 July - 08 August 2025
Credits:
7.5 EC
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Literature
When:
30 June - 18 July 2025
School:
University of Sussex Summer School
Institution:
University of Sussex
City:
Country:
Language:
English
Credits:
15.0 EC
Fee:
2645 GBP
In recent years the gaming industry has been transformed by the addition of auteur-driven indie games to those of AAA studios with Hollywood budgets, as well as by the diversity of technology on which games can be played. We will study examples of successful imagined worlds (Zelda: Breath of the Wild), powerful storytelling (The Last of Us), literary games (Kentucky Route Zero), indie games (Braid), micro-Indies (Problem Attic) and classic adventure games (Monkey Island), amongst others.
We will explore the possibilities of play, world-building, narrative, character-design, game mechanics, and game dynamics. Technical understanding of the medium will provide us with an array of opportunities for writing and imagining video games: composing narratives and shooting-scripts; creating avatars; developing fictional worlds. We will introduce you to some game development software, though this module is not designed as a coding course. It is ideal for students looking beyond the surface of video games, wanting to engage with thoughtful critique of an emerging industry. We will reflect on the social implications of game design, taking into account discourses around gender, race and sexuality.
A guest lecture will be offered by an industry expert.
This course is ideal for students looking beyond the surface of video games, wanting to engage with thoughtful critique of an emerging industry.
1. Understand and experiment with common practices of creative writing across multiple computer/video game genres
2. Reflect critically on the social implications of game design, taking into account discourses around gender, race, and sexuality
3. Communicate the results of critical reflection in a collegial group discussion
4. Evaluate the appropriateness of different approaches to solving problems when relating the creative aspect of game design to critical reflection on the social aspects of games
Fee
2645 GBP
The full cost of one 3-week Undergraduate Summer School session will be £2,645. Early applications will receive a 20% reduction on tuition fees, making the overall cost of one 3-week Undergraduate Summer School session £2320. If you wish to study for both sessions, we welcome you to do so. This is made up of Tuition fees of £1,625 per session including all teaching and assessment for one module of study. Where field trips or course excursions are required then the cost of this is included in the tuition fee, however travel costs may be required. A minimum of 150 study hours, with a minimum of 40 hours class/teaching contact hours. Modules formally approved for 15 Sussex credits, equivalent to 7.5 ECTS or 3 – 4 US credits. You will receive a transcript of studies upon successful completion of the module (including meeting all attendance and assessment requirements). The accommodation and student life programme fee of £1,020 per session includes your own bedroom in on-campus student village. These are a mixture of en-suite flats and standard flats with shared facilities. You will receive a bedding pack of duvet and duvet cover, sheet, towel, pillow, and pillowcase, as well as a kitchen pack containing everything you need for self-catering. The fee includes a programme of campus social events and activities throughout each session. Excursions and social programme trips will also be provided on Fridays.
When:
30 June - 18 July 2025
School:
University of Sussex Summer School
Institution:
University of Sussex
Language:
English
Credits:
15.0 EC
Oxford, United Kingdom
When:
21 July - 08 August 2025
Credits:
7.5 EC
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Tallinn, Estonia
When:
14 July - 18 July 2025
Credits:
2.5 EC
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Oxford, United Kingdom
When:
30 June - 18 July 2025
Credits:
7.5 EC
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